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Why do so many games set their stories around castles? It’s a classic backdrop...

https://www.emergbook.win/why-do-game-designers-keep-returning-to-familiar-settings-like-neon-arcades

Why do so many games set their stories around castles? It’s a classic backdrop that players instantly get, but great art direction takes it somewhere fresh

Submitted on 2026-10-06 14:58:10

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